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I can imagine characters looking at you with fear, unsure of what you’ll do next. Ubisoft may have allowed you to “live while black,” by limiting the amount of money you make in the game and changing the conversations other characters have with you. We are, everyone tells us, excellent at physical activities. Since the game deals with superheroes, maybe black characters will be able to jump higher or run faster.
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Or maybe black characters will engage in the game’s combat more often, due to black men being so instinctively hyper-aggressive. I can imagine South Park: The Fractured But Whole barring black characters from entering certain stores at certains times, because we always intend to rob convenience stores. Responding to this situation with anger is what led to the Angry Black Man trope in pop culture. This isn’t something I believe, this is something that life shows me daily. As a person of color, you have to operate at a higher level to get the same rewards. I’m a young black male who knows The Man - meaning corporate frameworks, racial stereotypes and societal stigma - is out to get me, hindering me from advancing in life in some capacity as a means to initiate and maintain control over me. Someone is going to remind you of your race in the course of your day, and often it is going to be that blatant and discriminatory. As if I don’t see myself in the mirror every day. Other people will offer an incessant, nagging reminder that you’re black.
#SOUTH PARK FRACTURED BUT WHOLE DIFFICULTY FULL#
“I guess black people are full of surprises,” I said. “Well, based on the way you look, I didn’t think you were that smart,” she explained, as if that was a reasonable thing to say. “I didn’t expect you to be so intelligent.” Anna broke the quiet by saying she hadn’t expected that. Anna was Latina, and wanted to lead the talk before asking for our opinions on the issue. I was grouped with two other people, Anna and Mindy.
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I remember when a professor split us into groups of three to discuss global issues in a college course. The idea that the game would never let you forget you’re black was an intriguing one, because that’s how life works when you’re black. Too often blacks are othered because of their darker skin, but Ubisoft could have presented you with an active, in-the-moment confrontation with discrimination, racism and stereotyping. South Park’s difficulty slider could have been seen as a way for others to experience life while black, an accurate representation of the heightened adversity people of color face. These are heavy thoughts for the cereal aisle. This works out when I don’t want to talk or I’m trying to get something done, but it’s hard to shake the feeling that I don’t belong, or that I’m not supposed to be doing whatever mundane tasks make up my day. White parents will often grip their child’s hand and move away once they’ve spotted me. Simple things like walking around a supermarket or ordering at McDonald’s are met with whispered accusations of gangbanging and thuggery, and many people - white adults especially - will try to avoid me.
#SOUTH PARK FRACTURED BUT WHOLE DIFFICULTY SKIN#
If first impressions are important, I’m keenly aware that my darker skin is a large part of how people perceive me at first glance. Race is almost never addressed by video games in a serious manner, but this difficulty slider feels like a step in the right direction, and the rare piece of commentary in a game that feels realistic. The slider changes skin tone, but it's purely cosmetic.” “It doesn't affect combat difficulty or any other aspect of gameplay difficulty. “We reached out to the game's publisher, Ubisoft, who had no official statement but confirmed that it's just a joke,” GamesRadar reported. “Just every other aspect of your whole life." The difficulty slider will affect how much money you earn and how you’re spoken to during the course of the game, according to Eurogamer. “This doesn't affect combat,” Cartman tells you. South Park: The Fractured But Whole’s difficulty slider Ubisoft If you want a greater challenge, you have to play as a black character. The darker the complexion, the harder the game. The lighter the complexion, the easier the game. The game’s difficulty slider changes the color of your skin, for instance. Matt Stone and Trey Parker’s South Park is no stranger to social commentary, and Ubisoft’s upcoming RPG South Park: The Fractured But Whole wants to be an interactive version of the show that uses video game tropes as another way to help the jokes land.